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	<title>GotWarcraft&#039;s Old Blog &#187; raiding</title>
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		<title>How to Raid, the Flowchart</title>
		<link>http://blog.gotwarcraft.com/2011/01/14/how-to-raid-the-flowchart/</link>
		<comments>http://blog.gotwarcraft.com/2011/01/14/how-to-raid-the-flowchart/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 19:36:58 +0000</pubDate>
		<dc:creator>Rogptor</dc:creator>
				<category><![CDATA[PvE]]></category>
		<category><![CDATA[raiding]]></category>

		<guid isPermaLink="false">http://blog.gotwarcraft.com/?p=514</guid>
		<description><![CDATA[This is so clear that even Orcs can understand it. Click to see the big picture.]]></description>
			<content:encoded><![CDATA[<p>This is so clear that even Orcs can understand it. Click to see the big picture.</p>
<p><a href="http://media.mmo-champion.com/images/news/2011/january/raidingtactics.jpg"><img class="alignnone" src="http://media.mmo-champion.com/images/news/2011/january/raidingtactics.jpg" alt="How to Raid" width="568" height="853" /></a></p>
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		<title>What Makes a Raid Interesting?</title>
		<link>http://blog.gotwarcraft.com/2010/07/21/what-makes-a-raid-interesting/</link>
		<comments>http://blog.gotwarcraft.com/2010/07/21/what-makes-a-raid-interesting/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 14:07:07 +0000</pubDate>
		<dc:creator>Rogptor</dc:creator>
				<category><![CDATA[raiding]]></category>
		<category><![CDATA[Ruby Sanctum]]></category>

		<guid isPermaLink="false">http://blog.gotwarcraft.com/?p=135</guid>
		<description><![CDATA[What makes a raid worth doing several times? Such that you might say, "cool," rather than, "Oh D***, not THAT old thing again..."]]></description>
			<content:encoded><![CDATA[<p>I read a comment that says the Ruby Sanctum is too easy.</p>
<p>So what makes a raid interesting and what would make it more interesting for the largest group possible?</p>
<p>You have the pro raiders, with the top gear, and the highly practiced skills who will have one view and then you have the casual raiders who probably have a very different point of view.</p>
<p>Is an instance interesting just because it&#8217;s hard? Or there&#8217;s an interesting set of loot?</p>
<p>So how to improve it, for the largest group of players?</p>
<p>Should raids require completing A, B, and C before entering D? Should one be able to skip A, B, and C if the group just want&#8217;s to do D?</p>
<p>What makes the fight(s) interesting, in <em>your</em> view?</p>
<p>What makes a raid worth doing several times? Such that you might say, &#8220;cool,&#8221; rather than, &#8220;Oh D***, not THAT old thing again&#8230;&#8221;</p>
<p>Comments? Or should I make up (steal from elsewhere) a few comments and post those? <img src='http://blog.gotwarcraft.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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