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Zygor’s Leveling Guide - First Impressions

madgan | June 1, 2008

It’s more than likely that at any one time in your gaming experience, whether it be on world of World of Warcraft or other such MMORPG and thus inevitably level based games, you’ve likely wished eveything could just be a little bit easier, I personally am no stranger to the sentiment.

Still, back when I brought my first characters to 60, and eventually 70, there were no leveling aids beyond “grind this, grind that,” and even those sources could be more than a little vague, leveling was simply one massive exercise in mental exertion to maintain zombie-like activities of pressing 1, 2, 3, repeat.

Perhaps some of these difficulties were solved when Blizzard lowered the experience required to level, enough so that I managed to force myself to bring yet another paladin up to 70 in record time, a blood elf for some horde side PvP heal-botting.

Still, I can’t bring myself to say that the whole leveling game was ‘fun’, much more that it took less time, but throughout the time I did spend leveling, strenuous effort was expended on not going mad whilst completing the “slay 10 killer bunnies”quest for the umpteenth time.

Nanaya

Overall, at least in my opinion, leveling is hell, which is why I was surprised to find something so intriguing, at least as far as guides go, that I manage to bring myself to starting yet another new character - A warlock in fact, something of which I possess none of horde side.  The guide in question? something called Zygor’s automated leveling guides.

Now, automated you ask? as in it does all the work for you?  Well obviously that would be breaking numerous rules, rather, the guide presents quite possibly the furthest one can bring step-by-step leveling detail without actually coming over to your house and mashing the keys for you.

Zygor

Here you can see the menu fully opened, and this basically sums up all the detail required.  Each step when selected  has further detail, giving more information as to where the NPC in question might be, what monsters to kill, etc.  But all in all this guide set-up comes the closest to doing everything for you that I can imagine possible, at least without violating more than a few rules.

Zygor

Here you can see my newly created blood elf Warlock, yes I have a suspicious number of blood elves - after playing a tauren for more than a few years I’ve come to appreciate a smaller character-model for PvP.  Another similarity is the Japanese name, this is because I am in-fact studying japanese in the fanatastic WoW-killer MMORPG known as Real-life, at least when not slavering away at grinding or writing something up for the site, but I digress.

Zygor

Level’s came fast and easy, the guides intuitively easy to access and follow interface turned what was once a concious yet zombie-like interaction between my hands and the keyboard into the mere flashing by of levels, 2, 3, 4, 5, etc. all blended into one continuous game of “catch the arrow” followed by madly clicking anything with a golden exclamation then repeating step one

Zygor

Before I even realized it, I was level 10, a brand spanking new talent point at my disposal, and somehow located within the center of the dead scar.  Whether the lack of memory about my doings for the previous hour or so was the effect of mindlessly following an arrow for extended durations of time, or the result of my mind instinctively defending itself against the infernal machinations of the leveling grind, I may never know. Either way, the guide had definitely proved that it was working thus so far, and quite well at that.

This is of course just the start, but as far as first impressions go, the guides pretty much proved itself as the be-all-end-all of leveling guides, at least until someone invents a robot capable of replacing me at the keyboard, but I have a feeling that’s a bit far off from completion.

Check back every couple days, I’ll update my experiences with the guide on the way to 70 soon - Also, now that you’ve read the review and if you’re interested in checking this guide out, click here for Zygor’s 1-70 Alliance & Horde Leveling Guides.

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Zarsalesem & Reese

madgan | May 31, 2008

Have you ever heard of the MMORPG gaming phenomenon known as Multi-Boxing?  Probably, but if not, I’ll explain it anyway. Multi-boxing is a not-so-commonly utilized technique whereby a given player with large amounts of disposable income, or at least a willingness to give up eating for a few months, can buy multiple accounts for any given MMORPG, endeavoring to use his advantage in numbers to boost what is technically a solo-experience.

By possessing multiple accounts this player can then run with a dedicated heal-bot for his warrior, or perhaps a shaman for the windfury totem as his rogue whirlwinds through the opposition, either way it’s definitely a benefit, but only to those capable of effectively controlling and monitoring both characters at once.

Many players find themselves able to run two accounts at the same time, at least skill wise, but most prefer to run with only one, as to avoid spending overly large sums of cash on a game, or perhaps because they find it detracts from the fun of the game.

Either way, for quite some time I’ve been running two account, sometimes in tandem, other times to check the auction house and earn cash (in-game that is) while leveling up a new alt or doing battlegrounds.  However, I couldn’t help but become acutely interested at the tales of players running not two, nor even three, but five accounts at once.

Imagine an entire team of characters at your fingertips! the possibilities are endless, and so I set out to research this subject myself, and now being in the possession of five accounts, I’ll post how I managed to make it work, and how you might as well.

Five-boxing

Notice how all are gnomes, this allowed for ease of teaming right from the start, another thing is that I decided to make them all warlocks, a ranged caster class being supremely easier to configure as opposed to melee, and by making them the same class, macro creation and control was again far easier than if I played with a mixture of mages, warlocks, and priests - Although I will try this at some point.

Five-boxing

Through some configuration I was able to, as you can obviously see in this picture, connect all five WoW clients into the same keystrokes, having the other four clients mimic the button presses of my primary character, being Zarsalesem in this case.  Although I am using one recently upgraded and juiced up PC for this process, other Multi-boxers have utilized multiple PC’s to run everywhere from 5 to 25 characters at once, however I don’t think I’m ready for that step just yet.

Five-boxing

Here you get a view from one of the other WoW clients, my minion characters utilize Targeting and Assist macro’s to cast all their spells, making certain that they follow my lead as opposed to randomly assaulting nearby wild-life as they did in my first test.  Also you’ll note that all four minion characters are on follow, this is done so that I can use the mouse keys run function to move without triggering the minion clients to do so as well, using WASD would result in all the characters running off in random directions, not very condusive to my purposes.

Five-boxing

Finally, the combat strategy.  The slight difficulties of five-boxing were that I had to lead all four other minion clients around on a /follow leash, and since spell-casting requires you to face the target, I was sometimes in situations where the other clients were unable to target a monster, got stuck on various rocks, tree’s, etc.  and various other such difficulties.

All things considered, the five-boxing was certainly a fun experience, making a level grind I’ve been through all too many times once more an intriguing challenge.  Perhaps I’ll update this specific subject at some time soon, either way, this should show you in a fairly simple manner just how it all works.

I’ll list of the requirements one last time, Five WoW accounts (Or however many you plan to run,) a copy of either Keyclone, Synergy, Autohotkey, or any keystroke copying program that suits your needs, and finally a computer, or computers, that can run all the clients smoothly, lag is a very bad thing when running five characters at once.

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Valentine’s Day in World of Warcraft

Rikto | February 14, 2008

If you haven’t celebrated Valentine’s Day in WoW yet there is still time. Love Is In The Air runs from Feb 11 to Feb 15. Go to the nearest innkeeper who has hearts floating above his or her head and purchase a bottle of cologne, a bottle of perfume, and a few stacks of Love Tokens.

Put on either the perfume or the cologne. and wander around one of the bigger cities for the most fun. Once you are wearing either perfume or cologne you will see hearts appear over the heads of NPCs that you can give love tokens to. The perfume or cologne effect lasts about one hour. If you are wearing perfume, you should talk to male NPCs and if you have cologne on you should talk to female NPCs.

When you open a dialogue window with one of these NPCs one of the options will be to give one of your love tokens to them. The first one you approach will adore you for one hour and give you a nice gift. From then on NPCs will just give you a gift.

Right click on the gifts in your bag and you will see various gifts depending on where you are and if you are Horde or Alliance. Each city has a different set of quest items obtainable through the Gift/Pledge of Friendships.

Visit the official site to find out all of the details: Love Is In The Air in WoW.

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Where did Blizzard get those WoW dances anyway?

Rikto |

Everyone loves the special dances the characters do when you type /dance. Each character race has its own special dance and it is different for the males and females.

Have you ever wondered where Blizzard got the inspiration for those dances? Here’s a video that shows you some of the more popular dances performed by the original dancers with the character dancing next to them.

Our favorite is the male blood elf; that dance came from the movie Napoleon Dynamite. The human male gets to dance to Saturday Night Fever with John Travolta, and the night elf male dances like Michael Jackson (whatever else is going on with him, Jackson really can dance.)

It seems like the male characters have all the good moves. The female characters have boring dances. The human female got stuck with the macarena, the night elf female has to flap her hands behind her back, and the female dwarves do Riverdance. Oh, well.

Here’s the video. Enjoy!

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Server change

Rikto | February 12, 2008

We’ve changed servers from host A to host B. We hope to get all the old posts back up ASAP.

We’ll also resolve any glitches with the main site as we find them, such as missing pages.

Thanks

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Downtime

Rikto | January 14, 2008

Well, just here to apologize for the rather frequent downtimes GotWarcraft has been experiencing recently.  The main problem as we’ve discovered is simply… too much traffic, or rather, our servers can’t handle the current load of surging visitors.  Therefore I’ve been working the problem out with our hosting service and hope to get back to a stable level of maintained uptime soon.

Thanks.

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Road to Glory: Polyphasic Sleeping and Gaming Greatness

Rikto | January 7, 2008

Well, simply judging from the title I’m certain that you can at least hedge a guess as to what this post is about. Should you not then let me inform you of a singularly powerful and unique method of attaining gaming greatness and more - Polyphasic Sleeping.

For those of you not yet in the know, Polyphasic sleeping is the practice of taking numerous naps of everywhere from 15-45 minutes of sleep, dependent upon the system followed, in place of the one large chunk of sleep that people usually utilize within their routine, called Monophasic sleeping.

The overall return, should you manage to master this seemingly impossible regimen, is apparently almost the holy grail for those like myself who dislike sleeping: the ability to gain all the benefits of the seven-eight hour sleep period within a period of three to four hours of naps spread throughout the day.

Now that I’ve explained that, here’s a link for more information should you so desire from Wikipedia. Allow me to inform you of why this benefits gamers like myself. To some this would be obvious, others, perhaps not so much. Regardless, this schedule effectively allows for (following my designated sleeping pattern for this test) twenty-one hours of wakefulness and activity with just three-hours of sleep, sounds beautiful.

Of course I’ve also heard of a few problems concerning this, the primary one being the almost impossible adaptation period, the state of zombification lasting between one to two weeks or so. Beyond that, it separates you from normal society given your odd sleeping habits as compared to almost all others, that is of course unless you and friends/family also participate, but that’s very unlikely.

So, essentially, risking ridicule from all who know me and possibly setting myself up for Spartan pain camp, I, Madgan, am from this point onward attempting to master the Polyphasic sleeping regimen.

Well, wish me luck. Should I succeed I guess I’ll be enjoying that many more hours of gaming and so on, and I should also update Gotwarcraft more often.

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